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EN
The Fundamentals of C/C++ Game Programming: Using Target-based Development, Second Edition

The Fundamentals of C/C++ Game Programming: Using Target-based Development, Second Edition

A

Brian Beuken

Game development

PDF quality score:

A Excellent — copyable text, TOC, metadata B Good — text present, some data missing C Average — text is partially extractable D Poor — most likely a scan F Scan without OCR — text cannot be extracted
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