THELIB
Category Rules Rules Log in
Books / Game development

Game development

All Programming languages 1533AI and ML 762Algorithms and theory 505Software Development 469WEB development 387DevOps and Infrastructure 271Cybersecurity 225OS and System 171Other 165Databases 146Game development 143Embedded systems 131IT management 105
All Unity 35Other engines 31Games 27Game Design 23Unreal Engine 17Blender 2
All 2026 22025 92024 122023 182022 122021 112020 52019 82018 52017 62016 102015 32014 42013 42012 22011 62008 12005 12004 12003 32002 1
EN
Game Engine Gems 2

Game Engine Gems 2

A

Eric Lengyel (Editor)

Game development
EN
Game Engine Gems, Volume One

Game Engine Gems, Volume One

A

Eric Lengyel (Editor)

Game development
EN
3D Math Primer for Graphics and Game Development, Second Edition

3D Math Primer for Graphics and Game Development, Second Edition

A

Fletcher Dunn, Ian Parberry

Game development
EN
Panda3D 1.7 Game Developer's Cookbook

Panda3D 1.7 Game Developer's Cookbook

A

Christoph Lang

Game development
EN
Panda3D 1.6 Game Engine Beginner's Guide

Panda3D 1.6 Game Engine Beginner's Guide

A

David Brian Mathews

Game development
RU
ZBrush 4 Sculpting for Games: Beginner's Guide

ZBrush 4 Sculpting for Games: Beginner's Guide

B

Manuel Scherer

Game development

PDF quality score:

A Excellent — copyable text, TOC, metadata B Good — text present, some data missing C Average — text is partially extractable D Poor — most likely a scan F Scan without OCR — text cannot be extracted
THELIB

IT book library with translation into 8 languages.

Catalog

  • Books
  • Categories
  • Rules
  • Agreement

Account

  • Register
  • Log in
  • Support

Info

  • thelib.cc
  • v0.1
© 2026 THELIB 8 languages · AI translation on the fly