THELIB
Category Rules Rules Log in
Books / Game development / Other engines

Game development

All Programming languages 1843AI and ML 869Software Development 594Algorithms and theory 547WEB development 462DevOps and Infrastructure 330Other 257Cybersecurity 232OS and System 207Game development 187Databases 157Embedded systems 150IT management 108
All Other engines 50Game Design 41Unity 37Games 27Unreal Engine 21Blender 3
All 2025 12024 32023 32022 22021 12020 12019 42018 22017 12016 22013 12012 32011 52010 22008 32007 12005 32004 4
EN
Applied WPF 4 in Context

Applied WPF 4 in Context

A

Raffaele Garofalo

Game development
RU
Applied Programming in C/C++: From Zero to Multimedia and Network Applications

Applied Programming in C/C++: From Zero to Multimedia and Network Applications

B

V. B. Ivanov

Game development
RU
WPF4. Detailed Guide

WPF4. Detailed Guide

A

Adam Nathan

Game development
EN
Panda3D 1.7 Game Developer's Cookbook

Panda3D 1.7 Game Developer's Cookbook

A

Christoph Lang

Game development
EN
Panda3D 1.6 Game Engine Beginner's Guide

Panda3D 1.6 Game Engine Beginner's Guide

A

David Brian Mathews

Game development

PDF quality score:

A Excellent — copyable text, TOC, metadata B Good — text present, some data missing C Average — text is partially extractable D Poor — most likely a scan F Scan without OCR — text cannot be extracted
THELIB

IT book library with translation into 8 languages.

Catalog

  • Books
  • Categories
  • Rules
  • Agreement

Account

  • Register
  • Log in
  • Support

Info

  • thelib.cc
  • v0.1
© 2026 THELIB 8 languages · AI translation on the fly