THELIB
Category Rules Rules Log in
Books / Game development

Game development

All Programming languages 1719AI and ML 821Algorithms and theory 525Software Development 524WEB development 424DevOps and Infrastructure 297Cybersecurity 229Other 203OS and System 187Game development 163Databases 150Embedded systems 140IT management 107
All Other engines 40Unity 36Game Design 29Games 27Unreal Engine 20Blender 3
All 2026 22025 102024 132023 182022 122021 112020 52019 82018 52017 72016 102015 32014 52013 42012 42011 82010 22008 22005 32004 42003 32002 1
EN
Sams Teach Yourself Godot Engine Game Development in 24 Hours

Sams Teach Yourself Godot Engine Game Development in 24 Hours

A

Ariel Manzur, George Marques

Game development
EN
Unity in Action: Multiplatform game development in C#

Unity in Action: Multiplatform game development in C#

A

Joseph Hocking

Game development
RU
Blood, Sweat, and Pixels. The Dark Side of the Video Game Industry

Blood, Sweat, and Pixels. The Dark Side of the Video Game Industry

A

Jason Schreier

Game development
EN
Game Engine Black Book: DOOM

Game Engine Black Book: DOOM

A

Fabien Sanglard

Game development
RU
Unity for Developers. Mobile Multiplatform Games

Unity for Developers. Mobile Multiplatform Games

A

John Manning, Paris Buttfield-Addison

Game development

PDF quality score:

A Excellent — copyable text, TOC, metadata B Good — text present, some data missing C Average — text is partially extractable D Poor — most likely a scan F Scan without OCR — text cannot be extracted
THELIB

IT book library with translation into 8 languages.

Catalog

  • Books
  • Categories
  • Rules
  • Agreement

Account

  • Register
  • Log in
  • Support

Info

  • thelib.cc
  • v0.1
© 2026 THELIB 8 languages · AI translation on the fly