THELIB
Category Rules Rules Log in
  • Books
  • Game development
  • Other engines
  • Beginning DirectX 10 Game Programming
Beginning DirectX 10 Game Programming
A

Beginning DirectX 10 Game Programming

Other engines
# DirectX 10# game programming# Direct3D# shaders# XAudio2# Windows# beginner guide
Author
Wendy Jones
Publisher
Thomson Course Technology PTR
Year
2008
Language
English
80
Rate this book

To read the book, log in / register

Preview fragment

Similar books

Python Adventures for Young Coders: Explore the World of Programming

Python Adventures for Young Coders: Explore the World of Programming

Alaa Tharwat

Game Programming Gems 7

Game Programming Gems 7

Scott Jacobs (Editor)

Java For Dummies, 8th Edition

Java For Dummies, 8th Edition

Barry Burd

Crafting Great APIs with Domain-Driven Design

Crafting Great APIs with Domain-Driven Design

Annegret Junker, Fabrizio Lazzaretti

Scratch Programming for Teens

Scratch Programming for Teens

Jerry Lee Ford, Jr.

Learn Pascal in Three Days

Learn Pascal in Three Days

Sam A. Abolrous

Arduino For Dummies, 2nd Edition

Arduino For Dummies, 2nd Edition

John Nussey

Cross-Platform GUI Programming with wxWidgets

Cross-Platform GUI Programming with wxWidgets

Julian Smart and Kevin Hock with Stefan Csomor

Python Automation For Dummies

Python Automation For Dummies

Alan Simpson

C++Builder 6 Developer's Guide

C++Builder 6 Developer's Guide

Satya Sai Kolachina

THELIB

IT book library with translation into 8 languages.

Catalog

  • Books
  • Categories
  • Rules
  • Agreement

Account

  • Register
  • Log in
  • Support

Info

  • thelib.cc
  • v0.1
© 2026 THELIB 8 languages · AI translation on the fly