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Books — ray tracing

RU
Physics-Based Rendering. From Theory to Practice

Physics-Based Rendering. From Theory to Practice

A

Мэтт Фарр, Вензел Джейкоб, Грег Хамфрис

Algorithms and theory
RU
Computer Graphics. Ray Tracing and Rasterization

Computer Graphics. Ray Tracing and Rasterization

A

Гэбриел Гамбетта

Algorithms and theory
EN
Metal by Tutorials

Metal by Tutorials

A

Caroline Begbie & Marius Horga

Game development
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